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Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games (DK Help Your Kids) Paperback August 6, 2019
GTQ 158
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This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends.
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What Stands Out
Detalles de producto
- Fully updated guide for beginner coders using Scratch 3.0
- Teaches coding strategies, problem-solving, and game design
- Build single and multiplayer platform games, puzzles, and more
- Supports STEM education initiatives and the maker movement
- Includes step-by-step guidance for creating games in Scratch 3.0
- Promotes creativity, collaboration, and systematic reasoning skills
| Item Weight | 1.3 lbs (590 grams) |
Who Should Buy?
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Young Learners
Ideal for children aged 8-12 who want to learn programming through interactive and fun game-building projects.
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Teachers and Educators
A useful resource for educators looking to teach coding concepts in a hands-on, engaging manner using Scratch.
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Parents Seeking Activities
Great for parents wanting to encourage their kids to develop coding skills while enjoying creative game development.
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Advanced Coders
Not suitable for experienced programmers seeking in-depth coding techniques or advanced game development knowledge.
DESCRIPCIÓN DEL PRODUCTO
Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games (DK Help Your Kids) Paperback August 6, 2019
About This Item
Looking to introduce your child to the exciting world of coding? Look no further than "Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games." This comprehensive paperback, written by Dr. Jon Woodcock, offers a fun and interactive way for kids to develop their coding skills. With clear instructions and plenty of images, this book makes coding games in Scratch practically foolproof. The step-by-step approach walks your child through the process of creating their very own computer games, providing a hands-on learning experience.
From simple projects to more advanced challenges, this book pushes Scratch to its limits in terms of both use and entertainment. Dr. Jon Woodcock is an accomplished author and expert in both physics and computational astrophysics. With a passion for science and technology education, he is dedicated to making coding accessible and engaging for kids.
Having worked on numerous science and technology books, including DK's "How Cool Stuff Works" and "Help Your Kids with Computer Coding," Dr. Woodcock's expertise shines through in this coding guide. Whether your child is a beginner or already has some coding experience, this book is a valuable resource for their journey into the world of programming. The included scratch coding games, coding activities, and coding puzzles will keep kids engaged and motivated as they learn important coding concepts. Invest in your child's future and unlock their creativity with "Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games." Get them started on a path of coding success and watch as they develop valuable skills that will benefit them in various fields.
Order your copy today and embark on an exciting coding adventure with your child!.
Preguntas y respuestas de los clientes
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Pregunta:
What are the main topics covered in 'Coding Games in Scratch'?
Respuesta: The book covers essential topics such as the fundamentals of Scratch programming, game mechanics, animation, and game design principles. It provides step-by-step guides and visual aids to enhance learning. By following this guide, kids learn to create interactive games, making coding fun and engaging. The practical applications help turn abstract coding concepts into tangible projects that can be enjoyed by peers and family. -
Pregunta:
What age group is 'Coding Games in Scratch' suitable for?
Respuesta: This book is aimed primarily at children aged 8 to 14. It is designed to cater to various skill levels, making it accessible for both beginners and those with some coding experience. The engaging visual format helps maintain interest, while the design encourages creativity and problem-solving—skills vital in today’s technology-driven world. -
Pregunta:
Are there any prerequisites needed to use this book effectively?
Respuesta: No specific prerequisites are required, as the book is written for beginners. All readers need is a basic understanding of using a computer and the Scratch programming interface. The book guides you through setting up Scratch and understanding its features, making it perfect for kids new to coding as well as those looking to enhance their skills. -
Pregunta:
What types of games can kids learn to build with this guide?
Respuesta: Kids can learn to create a variety of games, including platformers, quizzes, and simple arcade games. Each project progressively builds on coding concepts, ensuring a comprehensive understanding of how game mechanics function. This hands-on approach allows children to experiment with their creativity and coding skills, resulting in unique games that they can share and play. -
Pregunta:
How does 'Coding Games in Scratch' promote learning through play?
Respuesta: The book promotes learning through play by encouraging children to create their own games, which maximizes engagement. Each chapter is designed to be interactive, allowing kids to apply what they learn right away. Through gamified learning experiences, this approach fosters critical thinking, enhances creativity, and builds confidence in their coding abilities. -
Pregunta:
Can this book be used for group learning activities?
Respuesta: Absolutely! The book is great for group learning environments, such as classrooms or coding clubs. It includes collaborative projects that inspire teamwork, allowing children to share ideas and learn from one another. This collective experience not only makes coding more fun but also helps strengthen social skills critical for future endeavors. -
Pregunta:
What resources or materials are needed to follow this book?
Respuesta: To follow along with 'Coding Games in Scratch', kids need access to a computer or laptop with an internet connection to use Scratch online. Basic materials, such as paper and pencils, may be useful for sketching game ideas and planning. No additional software purchases are required, as Scratch is a free platform that provides all necessary tools for game development. -
Pregunta:
Is there a companion website or online resources available for this book?
Respuesta: Yes, 'Coding Games in Scratch' is often supported by online resources, including access to Scratch tutorials and forums where users share their projects. While the book serves as a standalone guide, the online community allows kids to explore further, troubleshoot issues, and showcase their games. This additional support enhances the overall learning experience. -
Pregunta:
How can parents assist their children while using this guide?
Respuesta: Parents can play a vital role by engaging with their children during the learning process. They can help set up Scratch, discuss game ideas, and encourage their kids to experiment with different concepts. This involvement not only strengthens the learning experience but also creates an opportunity for bonding over the exciting world of coding. -
Pregunta:
Where can I buy 'Coding Games in Scratch' in Guatemala?
Respuesta: You can buy 'Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games' from Ubuy in Guatemala. Ubuy offers a straightforward purchasing process, a variety of options, and reliable information about the product to help you make a confident decision on your purchase.
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GTQ 158
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características y beneficios
- Step-by-step visual guide for beginner coders.
- Teaches important strategies for problem-solving, project designing, and communication.
- Teaching coding theory through practical tasks.
- Provides the fundamentals of computer programming.
- Supports STEM education initiatives and the maker movement.
- Guides young coders to step-by-step using visual samples, easy-to-follow instructions, and fun pixel art.
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